ingress: (Default)
By luck, or by choice, all the misplaced people that could be found in the dungeon wound up in the largest room. The exit door looming like a promise ahead of them. It was progress! But progress was currently locked. Any keys that had been scavenged during their explorations were proving mismatched. There were other options to consider, breaking the door down, of course. Thick as it was, the collection of people gathered here had some rather interesting skills.

However before any consensus could be reached, that sound. The scraping that had been a whisper at the edge of awareness. It grew louder, the Dread Guard, dragging his longsword across the stone; stepped into the room. No life in his eyes, there was a glowing rune etched into his helmet. Much the same as the automatons that followed him into the room. (one appeared to be heavily damaged)

No talking from this Guard. His purpose was simple and with no will to question it, he'd come to claim the lives of this group, just as he'd claimed the lives of so many before them.

Raise a glass of wine, for the last time )
ingress: (monster: golem)
{Through the Doorway}


Whatever your reasons for opening the door; it's too late to change your mind. One footstep in was all it took and you're arrived elsewhere. Your world shutting behind you in the sound of a click. Turning around reveals that door is gone.

Vanished.

More than that, you're not alone. There are others in the same dank and dingy room as you are. Looking just as confused. Wherever you came from, the place you've ended up in looks to be a disused jail cell. Stone walls. And some kind of mold or moss that has overgrown one of the corners. The bars that separate you from a dim passageway look half rusted and that door might not even be locked.

Maybe it would be better for you if it was though. Because a small scraping sound can be heard for those lucky enough to have keen ears. Whatever is making that sound is coming closer, drawn in by the new arrivals.

Scattered through the underground cells there are skeletons, very old and left in whatever place they fell. Some carried weapons, little good it did them. Finding the exit is not a problem either, but it's locked. A key would need to be found in order for escape to be possible, and hopefully found before you met the same fate as the unfortunate souls before you.





welcome to the jungle )


{OOC faq:
How many characters can I play? At this time we're asking for a limit of one per person.
Can I roll more than once for something? Yes! But only once per tag.
Where do I show my rolled result? Optional for wherever you like, but subject line works well.
I don't have any dice, how do I roll for these things? We got you.
Adventure Tools - online dice roller}
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